SARAWOLF

SARAWOLF

By Sara-Lou Picaud
FREN
INTERIOR ARCHITECTUREDESIGN
PARIS FRANCE
ABOUTABOUTPRESSPRESSCONTACTCONTACT
14 PROJECTS11 DESIGNS3 INTERIORS
Ordo — design by Sara-Lou Picaud
DÉVAL — design by Sara-Lou Picaud
VERTIGE — design by Sara-Lou Picaud
PENDULE — design by Sara-Lou Picaud
CONXÈDE — design by Sara-Lou Picaud
OXIDE — design by Sara-Lou Picaud
TEMPER — design by Sara-Lou Picaud
STONO — design by Sara-Lou Picaud
NOL — design by Sara-Lou Picaud
OND — design by Sara-Lou Picaud
SADDL3 — design by Sara-Lou Picaud
SORA — interior architecture by Sara-Lou Picaud
Parcelle n°26 — interior architecture by Sara-Lou Picaud
MURMURE — interior architecture by Sara-Lou Picaud
Parcelle n°26
Parcelle n°26
Parcelle n°26
Parcelle n°26
Parcelle n°26

Parcelle n°26

ResidentialProject, 2025Interior architectureParis2050 — Housing of tomorrow13.44m2

Conceived as a territory dedicated to invisible phenomena, Parcelle n°26 explores how heat and light diffuse, propagate and transform space. The project does not seek to represent radiation, but to make perceptible an energy that is usually imperceptible.

The territory is designed as a space of variations, where light, temperature and shadows become the true materials of the project. The position of the body, orientation, surfaces and materials participate in creating different thermal and luminous situations. What appears to be a homogeneous space becomes a succession of warmer, cooler, brighter or more sheltered zones.

The project draws on the principle of the gradient: rather than defining spaces by fixed boundaries, it organises transitions. Light concentrates, diffuses or disappears; heat accumulates or dissipates; surfaces absorb, reflect or transmit energy. Architecture then becomes a device capable of modifying the physical conditions of the place.

At the boundary between installation, architecture and climatic experience, Parcelle n°26 proposes a territory where the invisible becomes perceptible. Radiation is no longer merely a physical phenomenon to observe, but a spatial material that transforms the way one inhabits, moves through and senses a space.

3D visuals.

Credits

Design — Sara-Lou Picaud